﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace TapMe.Model
{
    class PatternPt
    {
        public PatternPt(bool isShort, int numFingers, bool isBomb)
        {
            this.isShort = isShort;
            this.numFingers = numFingers; 
            this.isBomb = isBomb;
        }


        public bool isShort { get; set; }
        public int numFingers { get; set; }
        public bool isBomb { get; set; }

        public override string ToString()
        {
            string result = "";

            result += "(";

            result += this.isShort.ToString();
            result += ", ";

            result += this.numFingers;
            result += ", ";

            result += this.isBomb.ToString();
            result += ")";

            return result;
        }            
    }
}
